Marker teleport script, uses the element data inside the map.
1. Create an entry marker -> RED defines the seconds for the camera fade, everything else can be modified as pleased
2. Place a vehicle as target -> Alpha defines if you want to keep velocity or not(1 = keep velocity, everything else sets the velocity to 0)
Note: changing element model of the vehicle will also change the element model of the player later on
Note: posX, posY, posZ, rotX, rotY, rotZ will define element position and rotation(should be obvious)
Note²: disable col of the vehicle otherwise you collide
Note³: don't forget to also freeze the vehicle
3. Go back to original marker -> select your previously created vehicle as parent
4. Beam me up, Scotty!